Zephyr wrote:
@mrx1983 - I like this idea. It would be nice if the option could be set at an individual game level rather than the master level.
This way we could set our GC games to load to the Wii Disc Channel or such games like Sam and Max Season One or Sam and Max 2 - Beyond Time and Space. Both these games start with WodeFlow BUT the Wii resets when you try and start a chapter - same thing happens via Gecko as well. (something to do with IOS reloading it is believed). However, from the Wii Disc Channel it starts and plays fine
Anyway - if we could have a setting for games to go back to the Wii System Menu that would solve these issues.
Granted - not as sweet as being able to load them directly but at least it is a way to start all the problematic games without having to wait for game specific fixes.... Also - solves the issue of GC games not loading....
I currently use the Original WODE Menu the was created for loading of all GC games and the problematic Wii games... This addition would mean I only needed the one HomeBrew App
Exactly then we only need one app that is also maintained frequently and looks better then the old Wodemenu.
And since Riivolution now works, i will use the choosing more often instead of the direct loading with Wodeflow.
So it would really be a great addition.
And i thought this a little further.
Maybe we could also implement another option to
choose a game and then
start a custom application on the sd-card.
So for example in Wodeflow i click on "Mario Kart Wii", it mounts the disc, and then directly starts Riivolution.
That would be epic
So one would have the option: "load directly with wodeflow","return to system menu","start a custom application".
Quote:
Hard todo:
Disk channel music when previewing a ISO
As Nitro187 suggested it would be possible to make wodeflow play the disk channel music. The thing is, is that a ISO needs to be loaded before the channel music can be played. So we should cache it if we would like to make this smooth.
What about a little computer tool that extracts the binary data of the disc channel music from the iso's/wbfs's and places them in ".bin"-files?
So i mark all the iso's/wbfs's on my external hdd drive, and the tool extracts all the disc channel music as ".bin"-files to my wii sd-card.
In the format [disc-id].bin
Now Wodeflow only has to load the binary data of the disc channel music from the ".bin"-files.
Not the best way, but maybe a possible way.